package client.commands;

import client.IGameState;
import client.Player;
import client.StateContext;
import client.states.ViewEquipmentScreen;
import client.states.ViewSpellsScreen;

public class ViewSpellsCommand implements ISubCommand {

	private IGameState subState;
	
	public ViewSpellsCommand(Player player){
		subState = new ViewSpellsScreen(player);
	}
	
	@Override
	public void execute(StateContext state) {

	}

	@Override
	public IGameState getSubState() {
		return subState;
	}
	
	public String toString(){
		return "View Spells";
	}

}
